Flash CS4 - Level 1
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Duration: 16 hours Overview: In this course, students will create and manipulate a wide variety of objects ranging from simple graphic designs to complex animation sequences using the Adobe® Flash® CS4 application. Who Should Attend: To gain the most from this class, students should be familiar with the Windows environment (XP for ILT and Vista for online), be familiar with the web and its terminologies, have a basic frame of reference for graphic and design applications—identify programs designed for graphics and web, have a desire to know the basic terminologies and components of ActionScript™ and its role as a Flash programming language. At Course Completion: Upon successful completion of this course, students will be able to: - explore the Flash environment, interface, and panels. - use Flash drawing and painting tools. - work with objects and images. - import bitmap images, use compressions, and trace bitmap features. - create and modify text and convert text to shapes. - create and edit symbols and instances. - become familiar with animation tools and features and create an animation. - work with multiple layers and create a layer mask animation. - explore the ActionScript language. - create and manipulate graphics in your Flash document. - add text and Flash components to your Flash document. - animate graphics using different techniques. - add interactivity to your Flash document using buttons. - work with movie clips. - add audio to a movie. - add video to a movie for creating dynamic animations in Flash. - publish Flash documents. Outline: Lesson 1: Exploring the Adobe® Flash® CS4 Environment Topic 1A: Define Flash Explore the Flash CS4 Welcome Screen Explore the Flash CS4 Interface Explore and Customize the Panels in Flash CS4 Lesson 2: Manipulating Objects Use the Selection Tools Overview of Layers Work with Interacting Objects Transform Objects Lesson 3: Understanding Vector and Bitmap Images Vector Images and Bitmap Images Work with Bitmap Images Lesson 4: Working with Text Overview of Text Fields and Attributes Create Text Fields Convert Text into Shapes Lesson 5: Working with Symbols and Instances Create a Symbol Create a Symbol Instance Lesson 6: Using Animation Basics to Create Animations Create Animations with Frames and Keyframes Work with Frames Create a Motion Tween Animation Create a Shape Tween Animation Lesson 7: Working with Multiple Layers Work with Multiple Layers Create a Mask Layer Lesson 8: Using ActionScript Basics of ActionScript ActionScript Elements |
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