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Flash CS4 - Level 1 Flash CS4 - Level 1

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Duration: 16 hours

Overview:

In this course, students will create and manipulate a wide variety of objects ranging from simple graphic designs to complex animation sequences using the Adobe® Flash® CS4 application.

Who Should Attend:


To gain the most from this class, students should be familiar with the Windows environment (XP for ILT and Vista for online), be familiar with the web and its terminologies, have a basic frame of reference for graphic and design applications—identify programs designed for graphics and web, have a desire to know the basic terminologies and components of ActionScript™ and its role as a Flash programming language.

At Course Completion:

Upon successful completion of this course, students will be able to: - explore the Flash environment, interface, and panels. - use Flash drawing and painting tools. - work with objects and images. - import bitmap images, use compressions, and trace bitmap features. - create and modify text and convert text to shapes. - create and edit symbols and instances. - become familiar with animation tools and features and create an animation. - work with multiple layers and create a layer mask animation. - explore the ActionScript language. - create and manipulate graphics in your Flash document. - add text and Flash components to your Flash document. - animate graphics using different techniques. - add interactivity to your Flash document using buttons. - work with movie clips. - add audio to a movie. - add video to a movie for creating dynamic animations in Flash. - publish Flash documents.
 
Outline:

Lesson 1: Exploring the Adobe® Flash® CS4 Environment

Topic 1A: Define Flash
Explore the Flash CS4 Welcome Screen
Explore the Flash CS4 Interface
Explore and Customize the Panels in Flash CS4

Lesson 2: Manipulating Objects


Use the Selection Tools
Overview of Layers
Work with Interacting Objects
Transform Objects

Lesson 3: Understanding Vector and Bitmap Images

Vector Images and Bitmap Images
Work with Bitmap Images
 
Lesson 4: Working with Text

Overview of Text Fields and Attributes
Create Text Fields
Convert Text into Shapes

Lesson 5: Working with Symbols and Instances


Create a Symbol
Create a Symbol Instance

Lesson 6: Using Animation Basics to Create Animations

Create Animations with Frames and Keyframes
Work with Frames
Create a Motion Tween Animation
Create a Shape Tween Animation

Lesson 7: Working with Multiple Layers

Work with Multiple Layers
Create a Mask Layer

Lesson 8: Using ActionScript

Basics of ActionScript
ActionScript Elements